Hacktank's Forum
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1  Other / Art / Re: deviantArt on: December 05, 2010, 04:35:57 AM
Grin Grin

Reminds me of this: cat vs. mouse
2  Server / General / Re: weapons on: November 16, 2010, 03:02:33 PM
Relating to the balance of weapons, the steyer AUG clip should be upgraded to 30 bullets and the reduced firing rate of the AK should be rethought..
3  Server / Skills / Re: poisoned bullet on: November 15, 2010, 12:17:58 AM
littel chance of explosion, nice idea, exploding zombie could also spread virus/fire.

first lvl of skill should only prevent regeneration of zombies
4  Server / Skills / Re: Prime/trigger mechanism for skills on: November 15, 2010, 12:09:12 AM
Register your copy of soldat, http://soldat.thd.vg/en/page/register
So you can create different profiles with different taunts..
5  Server / Skills / poisoned bullet on: November 13, 2010, 05:09:22 AM
If a zombie got hit by a poisoned bullet he loses HP over time.

6  Server / Zombies / Re: Get infected on: November 13, 2010, 04:59:34 AM
zombies wouldnt be zombies if they could use skills, except vortex  Wink
7  Server / Zombies / Get infected on: November 12, 2010, 03:58:10 AM
Nice feature would be to get infected for a short time. 45 sec like that or it depends on your lvl.
So you'll get a random zombie class, or a equal zombie to your lvl.
Unzombie would be a new skill, but it costs XP instead Mana. XP amount is lvl depending too..

That would reduce average Bot lvl for a short time, when a high lvled Player get infected, so lower lvled Player have a little chance to play at same time with higherlvled one... Cry

Infection chance should be increased with your lvl, coz you die less often.
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